Levelable Gear

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Levelable Item System (SkyUO Custom)

“Forge it, wield it, grow it.”

Levelable Item Deed

Attribute-spend gump opened via context menu

Overview

The Levelable Item System lets **any weapon, armour or jewellery**—crafted, dropped or quested—grow in power with you. Apply a Levelable Item Deed to the piece, equip it, and every monster you kill grants **hidden XP**. Each new level awards **3 Attribute Points** that you spend on the stats you want.

How to Make an Item Levelable

Source Cost / Condition
Levelable Item Deed 800 000 SkyUOTokens from the Token Vendor.

One deed = one item.

Rare Drops Paragon bosses (≈ 0.3 %).
  • Double-click the deed, target the item—done.
  • The item’s name changes to “<Item Name> [Level 0/10]”.

Earning Experience

  • **Rule of thumb:** *Kill monsters while the item is equipped.*
  • All creatures count—from mongbats to paragon ancient wyrms.

Levelling Up & Attribute Points

Level Total XP Required Reward
1–100 Increasing per level +3 Attribute Points per level
  • When the XP bar fills, the item levels automatically.
  • Overhead message: “Your <item> has reached Level 12!

Spending Attribute Points

1. **Equip** the levelable item. 2. **Single-click** it and choose **“Info”** from the **context menu**. 3. Spend points in the gump; changes are **instant and permanent**.

Available Attributes & Costs

Attribute Max Points Effect per Point
Damage Increase 30 +1 %
Swing Speed Increase 30 +1 %
Hit Chance Increase 30 +1 %
Defence Chance Increase 30 +1 %
Spell Damage Increase 30 +1 %
Casting Focus 30 +1 %
Lower Mana Cost 30 +1 %
Lower Reagent Cost 30 +1 %
Hit Point Regeneration 30 +0.2 HP / sec
Stamina Regeneration 30 +0.2 Stam / sec
Mana Regeneration 30 +0.2 Mana / sec
Fire / Cold / Poison / Energy Resist each 30 +1 resist
Luck 30 +5 Luck

Visual Progress

Level Bracket Name Colour Glow Effect
0–9 Orange (1162) None
10–19 Light Green (1163) Soft pulse
20–29 Cyan (1161) Brighter pulse
30 Gold (1160) Constant golden swirl

Transferring & Insurance

  • XP and spent points stay with the **item serial**—trade, drop, vendor, or insure without loss.
  • **Un-leveling is impossible**; choose attributes wisely.

Version History

  • 03 Sep 2025 – Added Luck attribute; max points raised from 25 → 30.
  • 20 Aug 2025 – Attribute gump redesigned for faster point spending.